#include "State.h"
#include "Node.h"

class Game {
public:
	int curColor;
	int boardWidth;
	State *curState;
	Node *node;
	int winColor = 0;

	Game(int boardWidth);

	void placePiece(int x, int y, int color);

	State checkPiece(int x, int y, int color);

};
